Divinity

A divinity, or a divine spirit, is a being that is capable of performing miracles. These can range anywhere from tiny totems to gods.

Divinities survive on ether.

Characteristics
Divinities are beings made of ether. Although they possess internal eidos, the fortification of their eidos is nigh impenetrable, making them immune to the effects of magic, and they are highly resistant to the effects of miracles as well.

Classifications
Divinities are characterized by their maximum area of effect when using miracles.

Class S
A Class S divinity is the pinnacle of divinities. These are the divinities that are capable of creating an entirely new universe from scratch, rather than creating new objects within an already existing universe. Although there are no confirmed instances of a Class S divinity in the modern age, it is believed that the God of the Abrahamic religions and Vishnu of Hinduism would be considered Class S divinities due to their rank as creator gods.

Class A
Class A divinities are powerful to the point of being able to create whole galaxies within an existing universe. This class of divinities rarely interfere in the affairs of an individual planet, but they can be enticed to interact given the proper motivation and respect.

Class B
The third class of divinities is the lowest class of divinity that is capable of affecting areas beyond the confines of a single planet. These divinities are capable of creating planets and stars within an existing universe.

It is believed that Class B divinities are the original creators of many ancient reverse-side locations.

Class C
Class C divinities are the most powerful divinities confided to a planet. These divinities are capable of affecting continent-sized areas.

Class D
A Class D divinity is capable of affecting cities and small states.

Class E
The weakest of divinities are classified under Class E. These divinities are capable of only affecting small areas such as houses or small neighborhoods.

Totems
A totem is the embodiments of a location's history. Many totems are confined to individual buildings, particularly houses, but the strongest, most mature totems are capable of affecting entire cities. Totems often use miracles to maintain the physical environment that they govern as well as enhance the magical condition of its inhabitants.

Most totems are classified as Class E divinities. However, the strength of a totem increases with the age of their building, increasing the area of influence of the totem, and the most mature totems are able to protect an entire large city.

Nature Spirits
Nature spirits are embodiments of the natural environment. Nature spirits are often tied to a specific location or landform, and their condition is tied to the condition of their place of residence. Nature spirits are considered Class E divinities as their miracles are confined to their place of residence and the immediate surroundings.

Witches
A witch is a human who has become the host of a divine spirit. Most witches are found in rural areas and often are hosts to nature spirits, though a divine spirit of any classification can potentially joined with a human to make a witch.

Kin
The kin are humans who has undertaken a process to attempt to elevate themselves to the rank of divinities. Most kin die shortly after the process, as the rapidly changing eidos causing their human bodies to disintegrate before they can become proper divinities.